tag:blogger.com,1999:blog-15280714.post3203517670156956800..comments2024-03-29T03:13:43.285-04:00Comments on Kaijuville: A thought about using WaRP for pulp sword-and-sorceryKaijuhttp://www.blogger.com/profile/06184830369889881159noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-15280714.post-61587939891410035032012-06-23T01:39:51.941-04:002012-06-23T01:39:51.941-04:00The Over the Edge system is pretty darn good, alth...The Over the Edge system is pretty darn good, although combat needs a bit of work. Still, if you're looking for a "light and easy" ruleset, you could certainly do worse.R Parkerhttps://www.blogger.com/profile/18411907126909551409noreply@blogger.comtag:blogger.com,1999:blog-15280714.post-17430565988955668752012-06-13T10:04:42.972-04:002012-06-13T10:04:42.972-04:00Just a guess on my part, but I assume 5e/Next will...Just a guess on my part, but I assume 5e/Next will, based on the idea that it is (will be?) module-based... drop this part, add this one. <br /><br />Although I haven't actually played Next yet, what I've read in the playtest docs has been encouraging.Kaijuhttps://www.blogger.com/profile/06184830369889881159noreply@blogger.comtag:blogger.com,1999:blog-15280714.post-49339927554310143372012-06-13T09:57:45.662-04:002012-06-13T09:57:45.662-04:00I haven't seen the D&DNext playtest but I ...I haven't seen the D&DNext playtest but I had wondered based on what I'd heard if it would be more amenable to hybridization based.<br /><br />I think WaRP could handle a pulp thing pretty well. Robin Laws' Heroquest would be good too, though it's more "narrative" in its mechanics.Treyhttps://www.blogger.com/profile/04647628467658839351noreply@blogger.com