Wednesday, January 25, 2012

Link: Using Microscope to Plan Goals in a Zombie RPG


Derek at Harvester has taken some of the ideas that Lowell used at Age of Ravens for Microscope as a city planning tool, and changed them up as a goal-planning device for his All Flesh Must Be Eaten campaign. Take a look at what both of them are working on for new ways to handle idea generation, campaign planning, and setting preparation -- make a game out of it!
 

No comments: