An old cliche tells us that something is "better done than perfect." The sentiment behind it is sound -- get something finished rather than try for an impossible state of perfection. In regards to the blog and my other creative pursuits this year, I intend to keep this advice in mind.
My examination of game systems that could be used for Conan/Hyborian Age sword-and-sorcery campaigns fell by the wayside last year. I hope to pick it up again and look at a variety of game systems including OpenQuest2, Barbarians of Lemuria, WaRP and Crypts and Things. I'll run this someday and stop just talking and writing about it -- "better done than perfect". Often gamer ADD takes hold and another completely different idea moves ahead of it in the queue. Speaking of which...
This year I intend to either play or run a short campaign (6-8 sessions) of Night's Black Agents. From the early development of the game and the pre-order campaign of a year ago, I've been very excited about it. While I would like to push forward and get started, that perfectionist quality I try to avoid makes me think I should wait until the expansion book hits the street.
A conversation on G+ among fellow gamers and Star Trek fans about the
pulp sci-fi qualities of the Original Series sparked the creation of a
Trek RPG community group, and I was invited to play and run over G+
Hangouts using a shared setting and characters. We have had two sessions
already (a two-part series pilot episode), and it's been great fun.
This month, I will run a convention scenario for Call of Cthulhu at a local games day. While there I'm also scheduled to play in a Dungeon World session. I'm eager to finally play and see why so many other gamers are excited about it.