Wednesday, November 19, 2014

D&D 5e Test Drive, Session 1

I was the DM for the first of three test sessions last Friday night using Lost Mine of Phandelver from the Starter Set box and it went pretty well.

6 1st-level PCs in the party:

Elf Fighter Gladiator
Half-Elf Rogue Spy
Human Warlock Criminal
(Starter Set pregens:)
Hill Dwarf Cleric Soldier
Human Fighter Folk Hero
Elf Wizard Acolyte

(Spoilers)









The party was ambushed by the goblins, found the goblin trail but set off again for Phandelver (the Warlock and Human Fighter went below 0 HP and had to make death saves). Went to the Shrine of Luck, learned of the banshee Agatha and Cragmaw Castle from Sister Garaele, and spent the night at the inn. The next morning visited Daran Edermath, the retired elf adventurer, and found out about Cragmaw Caves, and then killed the four Redbrands at the Sleeping Giant. Leveling up next session, and they have clues for several different avenues to pursue.

I need to study up on the pre-gen background connections to events in the adventure, and another look at the Basic Rules so I'm not following any preconceived ideas from past systems.



2 comments:

Trey said...

I've just played a couple of sessions so far, but my groups enjoying it.

Derek said...

I'm excited to try it myself. Really hopeful about the incorporation of Fate points to keep people in character during action sequences.