I'm trying to write a catch-up post, and hardly knowing where to begin. With the death of Google+ being moved up closer, I think longer posts will end up here on the blog more often.
Game Ideas in the Works
I've got two game ideas that have been percolating for quite a while: first, a smaller kaiju-themed RPG code-named "The Kaiju Hack", and the second is a D&D 5e-based cyberpunk game -- my version of Shadowrun. I'll post more notes about those games here. It's time to stop thinking about them, and actually get something tangible done and completed. I thought that I'd work through these games in posts on G+, but alas... if you can't tell, I'm really bummed-out about the loss of G+ and its gaming scene.
The next month with 30 days is April, which might be a good opportunity to post something about one of these games everyday using the #DIY30 hashtag.
Secret Santicore
No Santicore this year, and we are still working though layout for Santicore 2017. A new layout designer is looking over the project, and I hope to have more to report about that soon. Eventually we will have a free PDF, entries posted to the blog, and (with luck) an at-cost print-on-demand book.
After the holidays, I'll send out some requests to get the band back together again for an early start to Santicore 2019, along with finding a new home for the G+ Santicore production community.
Folk Horror (gaming and movies)
I backed the Kickstarter for Howard Ingham's excellent book We Don't Go Back: A Watcher's Guide to Folk Horror, and I'm hoping to read it over the holiday break. It's an expanded version of his blog posts covering aspects of Folk Horror in movies and other media, and well-worth a look for gaming inspiration or for those interested in the subject on its own. I also have the more academically-minded Folk Horror: Hours Dreadful and Things Strange by Adam Scovell (a gift from Age of Ravens) which I have also started, and I need to finish.
More in Part 2 later today...
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