Friday, November 15, 2013

Finding time to be creative

Ben Gerber wrote a great article at Troll in the Corner about how to stay creative and focused while still dealing with life's challenges. His suggestions are all good points for GMs, game designers, and freelancers in general to keep in mind. I'm going to try and put some of these into practice. Real Life concerns and responsibilites have been draining my creative spark for quite a while now, as evidenced by my posting history here in the past few months. As we start bringing 2013 to a close, I want to get into a new routine that allows me to do everything that I need to do, while also having energy left for fun hobby projects.

What do you do to maintain your own level of creative output?

1 comment:

Dawg said...

Unfortunately, I don't have anything terribly constructive to suggest. I've tried to plan my time out rigorously and slotting time for creative pursuits. I've used productivity tools like Getting Things Done (GTD) and tried to adapt them to how I work. Even though this seems to be successful at first, I end up abandoning it after a couple of weeks. I think this occurs because it doesn't allow me to be spontaneous with my time and I feel something like a hamster on a wheel with it. I've been trying to think about how to allow myself to adapt to the day-to-day moods / demands while still slotting in that creative time.

In any event, it's a great topic. I hope you get more feedback.